![]() Use +/- to interactively select the amount of gaussian blur to apply (On my Pentium-D/GT9500LT the update rate is pretty high, even for HD-size frames) and when done finish the plugins work by pressing in the CUDA window, the last filter will be used on you drawing. CinePaint Sep 2002 - Present20 years 6 months High dynamic range image paint software used in producing the Harry Potter films, the Lord of the Rings films, the Stuart Little films and many other. ![]() When the right plugin is selected from a started cinepaint, a dialog will show as normal, and then a cuda application starts with in it’s openGL window the current drawing from cinepaint. libs/gauss_test (so I di this after each compile): libs subdir contains a copy of the just compiled a.out, and the a.out in the current dir I symbolically linked to. Lrwxrwxrwx 1 theo theo 5 00:34 gauss_test → a.out The best alternative is GIMP, which is both free and Open Source. There are more than 50 alternatives to CinePaint for a variety of platforms, including Windows, Mac, iPad, Linux and Online / Web-based. I…/…/lib -I/usr/include/gtk-2.0 -I/usr/lib64/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/freetype2 -INONE/include -I/usr/include/gtk-2.0 -I/usr/lib64/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/freetype2 -I…/… -I/usr/local/include -I ~/NVIDIA_CUDA_SDK/common/inc recursiveGaussian.cu -L ~/NVIDIA_CUDA_SDK/lib/ -L ~/NVIDIA_CUDA_SDK/common/lib/ -L /usr/lib64/ ~theo/NVIDIA_CUDA_SDK/common/lib/linux/libGLEW_x86_64.a -lcutil -lglut -L/usr/lib64 …/…/lib/.libs/libcinepaint.so /home/theo/Cinepaint/cinepaint-0.22-1/libhalf/.libs/libcinepaintHalf.so -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lgio-2.0 -lpangoft2-1.0 -lgdk_pixbuf-2.0 -lpangocairo-1.0 -lcairo -lpango-1.0 -lfreetype -lfontconfig -lgobject-2.0 -lgmodule-2.0 -lglib-2.0 -lc CinePaint is available as a native application for Linux, Mac OS X, and BSD and is a Image Editor in the photos & graphics category. I did get nvcc to wirk with gtk and other libraries, like this: I’ve put the gauss plugin from cinepaint in one file with the recursiveGaussian NVidia example, because I couln’t quickly figure out how to compile seperate source files and link them together sucessfully with nvcc. General usability I certainly don’t suggest. libs subir with ltgaus _test and a copy of it named gauss_test, and newer (date-wise) gauss_test script than that, to use an existing compiled (yumed for instance) with it. It appears possible to after putting the gauss_test script with the other plugins and changing the first page of it to something sensible for your system here and there and putting the plugin in a dir pointed to, with a. In the spirit of the open source (Hail hail free cuda!) here are the relevant files for those who want to try, and maybe the whole cinepaint can be revived a bit through some good motivation… Somebody may have an interest in this: I made a highly experimental but working Cuda accelerated plugin for Cinepaint, the movie frame editing program, from the ‘recursive gaussian’ example from the NVidia SDK and the gaussian blur plugin from the Cinepaint sources. ![]()
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